重要前提,此插件需要運行在SU8下(插件內(nèi)有TIP——Usage: [Note this works on v8/Pro only])
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首先感謝愿望樹的推薦,當然還要感謝插件原作者TIG及sketchucation論壇了,英文好的朋友可以多去逛逛.
TIG-solidsolver確實是一款非常好用的能將群組清理成實體的工具,單純的清理就已經(jīng)很好用了,更不要說經(jīng)過清理后的實體在進行布爾運算、實體交錯方面的必要性
這張圖很直觀的說明此插件的功能,這個是還沒漢化的界面
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RB內(nèi)的tips,部分翻譯了下,一并放上便于理解插件功能,重詞義而非字斟句酌,英文好的朋友勿笑
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Name: TIG-solidsolver.rb
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Menu: 'Tools' > 'SolidSolver' 菜單位置:工具>SolidSolver
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Usage: [Note this works on v8/Pro only] 注意:僅可工作于SU8/專業(yè)版
Select a Non-Solid Group and run the tool from the menu. 選擇一個非實體群組然后運行菜單中的此solidsolver工具
If it contains nested groups or instances you are warned, and given the 如果群組包含嵌套群組或?qū)嵗龑⒕婺悴⑻峁┻x項炸開它們
option to explode these - it will never be a 'solid' otherwise. 若選否邊無法制作成'實體'
It analyzes the group's form for holes, which it heals, small faces 此插件能分析群組里的洞口、小面并修復
[also healed] and removes partitions/flaps that are making the form 同時移除群組里的分離部分/片,形成'non-manifold'的形式(什么是'non-manifold'???)
'non-manifold', and it also removes unneeded unfaced/coplanar edges etc 與此同時移除不需要的未閉合/共面的邊線等等
and finally it merges any 'split' colinear edges. 最后,它還能合并任何在同一直線上但被打斷的邊線
It then reports on the results 'solidity' & what was done to achieve it. 最終完成并實現(xiàn)目的之后,將會反饋一個報告結(jié)果'solidity'
It is one step undoable.
If the group stays 'non-solid' it will be due to some edges still having 如果群組保持非實體狀態(tài),這是由于某些邊線依舊有兩個及以上的面
more than two faces - e.g. two otherwise solid cubes touching at an edge 舉例說,兩個不同實體立方體在一根邊線上相接觸
will therefore use that edge for four faces, which is therefore regarded 將會導致這根邊線存在于四個面上,因此被視作非實體
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