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到目前為止,Thea V2已經(jīng)發(fā)布了4個(gè)更新版本:RV759.1802,;RV766.1803 ;RV773.1803,;RV780.1805。前兩個(gè)版本BUG較多,尤其是安裝后會(huì)出現(xiàn)無(wú)法運(yùn)行或崩潰的現(xiàn)象,需要打補(bǔ)丁方可運(yùn)行。RV773.1803修復(fù)了安裝后無(wú)法運(yùn)行的BUG,可以正常安裝運(yùn)行而無(wú)需打補(bǔ)丁了。最新的更新版本RV780.1805又修復(fù)了一些新的BUG,建議想玩的同學(xué)安裝最新版本RV780.1805。
這是RV773.1803修復(fù)的補(bǔ)?。?br />
  • Thea Browser: "Apply to edited Thea material" right click option for materials. Material editor has to be opened for the option to appear.
  • Material Editor: option to load .mat.pack file. The material is unpacked in a folder called same as the material file.
  • Batch Render temporarily disables Optix and NLM when rendering, but saves denoised output (Optix,NLM)
  • Batch Render warns when output will overwrite files
  • Batch Render: "Save All Channels" saves NLM denoised output without denoising channels
  • PSD output doesn't include NLM specialized denoising channels
  • All texture parameters are shown for SketchUp texture in Editor
  • Invisible Emitter doesn't cast "shadow" when close to other object
  • Updated Italian, Japanese and French translations
  • Fixed issue with Clipping resetting texture properties when toggling Hard/Soft option
  • Fix for mat.pack not containing a preview of a material
  • Fixed issue with SketchUp Images not being exported. This should also fix issue with Archvision RPC content not being rendered.
  • Fixed issue in Chinese translation causing crash of the plugin
  • Glass Layer: Subsequent editing of Reflection doesn't crash any more
  • Glass Layer: Reflections are set to White for a new layer
  • Glass Layer : "Absorption Color" is properly named when properties are being displayed (it was "Absorption (1/m)" before)
  • Glass Layer : Ensured that Transmittance is White when absorption is being used
  • Bitmap parameters are no longer shown after selecting an empty bitmap texture slot
  • License Wizard is being opened correctly. It doesn't require other Thea plugin window to be opened first
  • Win: removed flickering on resizing of tabs
這是最新版RV780.1805修復(fù)的補(bǔ)丁:
  • Win: Optix 5.1.0 used (There is no update from Nvidia for Mac)
  • Upgraded to CUDA 9.2.148 - fixes issue with new drivers(for example 1080 not recognized)
  • New: 'Extensions/Thea Render/Tools/Install Library' to install lib.thea file
  • Fixed issue with access to Online materials repository through Thea Browser
  • SU2018 - Fixed black material after renaming it in SketchUp (workaround for a bug in SkechUp 2018)
  • Fixed visibility/shadow issues with Emiter and standard geometry
  • Made Texture Selector keep all parameters of BitmapTexture when a new bitmap is selected
  • Fix: Material Presets: Black preview could appear when something has been changed in currently edited material using SketchUp texture
  • Fix: Material Presets: Bitmap Texture path is shown now and applied in IR correctly when changed
  • Fixed native characters issue in a material name. Material couldn't be edited and was rendering black.
  • Material changes are synced between SketchUp and Thea including Undo operations (plase note that it may take 3 undo's to revert a single material edit)
  • SketchUp closes correctly despite rendering is paused now. It was getting "frozen" before.
  • Material Presets: "Remove SketchUp" is not shown for Color
  • Fix for server license on Mac
  • Splash screen shows version number now
  • "About" uses splash screen now
  • Translations has been updated
  • Stereoscopic translation for Presto is now computed on the fly (means it is faster)
  • Adjusting camera position depending on the direction for cylindrical and spherical cameras, so as to get correct stereoscopic effect for panoramas.
  • MAC Fixed negative saturation resulting in artefacts for certain colors
  • Nlm/Optix: Exr/hdr files are now saved with gamma correction (Manolis)
  • Nlm: Fixed border around image issue (affects CPU/OpenCL) (Manolis)
  • Optix: catching possible exceptions in shutdown
  • Added functionality to create, install and load header of library files (lib.thea) in SDK.
  • Respecting now visibility flags for infinite plane in Presto.
  • Regression bug fix for shadow and variance channel in Presto when they are both enabled.
  • Standard Display uses CPU when GPU fails due to running out of memory (GPU -> Multithreaded CPU -> Single threaded) (Christos)
附上RV780.1805下載地址:
游客,如果您要查看本帖隱藏內(nèi)容請(qǐng)回復(fù)







補(bǔ)充內(nèi)容 (2018-9-30 11:10):
此版本已不是最新版本了,最新版本請(qǐng)移步到下邊的鏈接地址:
http://www.mgcxq.cn/forum ... read&tid=349607
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2#
snailzy1978 2018-9-5 11:21:28
感謝分享

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3#
Luis006 2018-9-5 12:37:16
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4#
YGYL2 2018-9-5 12:50:22
看看                                                      .

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5#
井蛙新月 2018-9-6 13:24:33
看看這個(gè)版本如何

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6#
gyong163 2018-9-6 14:34:24
不錯(cuò),看一看

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7#
54970430 2018-9-6 17:57:45
高級(jí)版么。

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8#
ommusic 2018-9-7 09:21:31
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9#
youto 2018-9-7 10:40:10
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10#
用雙腳走路 2018-9-7 11:47:39
找了好久,終于找到。

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Sketchup建模大賽 第五期 TOP5Sketchup建模大賽 第六期 TOP5Sketchup建模大賽 第七期 TOP52012龍年春節(jié)團(tuán)拜紀(jì)念郵核心會(huì)員精華帖王寶石收藏家熱心助人獎(jiǎng)忠實(shí)粉絲優(yōu)秀技術(shù)獎(jiǎng)積極討論獎(jiǎng)

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11#
sm501212 2018-9-8 03:18:30
為了更好!!更新版本是必須的!謝謝!

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12#
guaguazi 2018-9-8 11:31:54
fenxiang

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13#
LWDJ 2018-9-8 16:42:21
TheaRender易用性強(qiáng),但也是BUG不斷,總得想法繞道,v2網(wǎng)絡(luò)渲染總連不上,所以一直在用v1.5版,樓主功德無(wú)量,再下來(lái)試試。

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14#
默云 2018-9-8 17:32:09
謝謝分享、、、

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handyman 2018-9-8 21:11:36
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16#
345346732 2018-9-11 09:33:05
下載下載 試試

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18#
iCom 2018-9-30 02:07:16
不知道有沒(méi)有MAC版?謝謝
bb6

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bb6 2018-9-30 09:01:30
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20#
casino999 2018-9-30 09:02:00
看看阿奎那看那看那看看看看看
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