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Here's the Release Notes for the latest Enscape v2.9 Preview - Version 5.
What’s included
- New Features: - Vectorworks
Export progress bar, video texture support, and View creation have been added to Vectorworks version. - 導出進度條,視頻紋理支持,視圖創(chuàng)建已經(jīng)添加到Vectorworks版本。
- User Account Licenses
Login with your account, navigate to User Management option form the top right menu. - 登錄您的帳戶,導航到用戶管理選項,從右上方菜單
The following page will allow you to add a users email address and send out an invitation to join using the Add New and Invite buttons, upon which an email containing a link is sent out to the user to allow them to complete registration. They will then appear in the list as shown here below, where the license can be administered to the user by pressing the key icon, which will show the available licenses you may want to administer to that user. - 下面的頁面將允許您添加用戶的電子郵件地址,并使用add New和Invite按鈕發(fā)送邀請加入,在此基礎(chǔ)上,將向用戶發(fā)送包含鏈接的電子郵件,以允許用戶完成注冊。然后它們將出現(xiàn)在如下所示的列表中,在該列表中,可以通過按下鍵圖標對用戶管理許可證,該圖標將顯示您可能希望對該用戶管理的可用許可證。
Each user is listed under their associated email along with the number of allocated licenses, and the status of the user. You can delete users using the trash can icon. This is a command to delete the user, so the user will receive an initial email warning that the account will be deleted in 14 days. If the user doesn't cancel the deletion in the following 14 days, they will receive an email informing them their account has now been deleted.
Once the user is added to the list and a license is assigned, they can then log in to the associated account via the Enscape General Settings -> Licensing option by clicking on User Account (Login), and the License details will appear in the License Details section and Enscape will be unlocked for that user.每個用戶都在其關(guān)聯(lián)的電子郵件下列出,以及分配的許可證數(shù)量和用戶的狀態(tài)。您可以使用垃圾桶圖標刪除用戶。這是一個刪除用戶的命令,因此用戶會收到一個初始的電子郵件警告,該帳戶將在14天內(nèi)被刪除。如果用戶在接下來的14天內(nèi)沒有取消刪除,他們將會收到一封電子郵件,通知他們他們的賬戶已經(jīng)被刪除。
一旦用戶被添加到列表和分配一個許可證,然后他們可以登錄相關(guān)的帳戶通過Enscape一般設(shè)置- >許可選項點擊用戶帳戶(登錄),和許可信息將出現(xiàn)在許可的細節(jié)部分和Enscape將解鎖該用戶。
- Improvements: - Custom Asset Library Improvements and Known Limitations
We have improved our import capabilities again, covering more of the .gtlf, .obj and .fbx standards. The following limitations still persist:
- Model files that are placed under file paths with Unicode characters won't work due to an issue in our conversion library
- PBR materials in fbx files are unsupported
NOTE: These two limitations will remain in effect for the final 2.9 release. 自定義資產(chǎn)庫的改進和已知的限制
我們再次提高了導入能力,涵蓋了更多的。gtlf、。obj和。fbx標準。以下限制仍然存在:
由于我們的轉(zhuǎn)換庫中的一個問題,放置在具有Unicode字符的文件路徑下的模型文件將不能工作
不支持fbx文件中的PBR材料
注意:這兩個限制在最終的2.9版本中仍然有效。
We also currently have an issue where certain materials result in the model not showing up at all in the Custom Asset Editor preview viewport or the Enscape itself. This will be fixed for the final 2.9 release. 我們目前還有一個問題,就是某些材質(zhì)導致模型在自定義資產(chǎn)編輯器預(yù)覽視窗或Enscape本身中根本沒有顯示。這個問題將在最終的2.9版本中得到解決。 - Screen space reflection quality
Screen space reflection are now more precise, capturing finer detail and appear sharper. - 屏幕空間反射現(xiàn)在更精確,捕捉更精細的細節(jié),看起來更清晰。
- Known Issues: - Certain textures applied as Type 'Bump maps' will result in the texture flickering in the Enscape viewport when changing its Amount value in the Material Editor.
當在材質(zhì)編輯器中改變紋理的數(shù)量值時,某些材質(zhì)應(yīng)用為類型“凹凸貼圖”會導致紋理在Enscape視圖中閃爍。 - Notable Bugfixes: - Pre-processing of displacement maps - FIXED
- Texture flickering when adjusting the Displacement map Amount slider - FIXED
- Broken image rendering when Restmode is disabled - FIXED
- 位移地圖的預(yù)處理-固定紋理閃爍時調(diào)整位移貼圖數(shù)量滑塊-固定當Restmode被禁用時損壞的圖像渲染-修復可以在下面的附件中找到更廣泛的錯誤修復列表。
A more extensive list of bugfixes can be found attached below.
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